Papers written about botprize entries


2009

Winning the 2K Bot Prize with a Long-Term Memory Database using SQLite, Jeremy Cothran.
A Turing Test for Computer Game Bots , Philip Hingston, IEEE Transactions on Computational Intelligence and AI In Games, Vol. 1, No. 3, pp 169-186, September 2009
Implementation of a Human-Like Bot in a First Person Shooter: Second Place Bot at BotPrize 2008, Daichi Hirono and Ruck Thawonmas, CD-ROM Proc. Asia Simulation Conference 2009 (JSST 2009), October 7-9,2009, Ritsumeikan University, Shiga, Japan (5 pages).
Towards Conscious-like Behavior in Computer Game Characters, Raúl Arrabales, Agapito Ledezma, and Araceli Sanchis, IEEE Symposium on Computational Intelligence and Games 2009, Politecnico di Milano, Milano, 9th September 2009.
Creating Human-like Autonomous Players in Real-time First Person Shooter Computer Games, Di Wang, Budhitama Subagdja, Ah-Hwee Tan and Gee-Wah Ng, Twenty-First Annual Conference on Innovative Applications of Artificial Intelligence (IAAI'09), Pasadena, California, July 14–16, 2009.